Game Developer • Designer • Programmer

Hi, I'm Taym.

About Me

I'm Taym Atrach, a dedicated student at McGill University, where I am pursuing a double major in Computer Science and Hispanic Studies with a supplemental Computer Science minor. Previously, I specialized in Interactive Media Arts at Dawson College. Since I was young, I've had a strong passion for creation. My journey into video game development began in childhood, and that passion continues to grow today. My goal is to create immersive experiences that allow people to escape reality for a moment and enter new worlds. Through my studies in computer science, I focus on the technical and creative sides of game development, including game engines, user interfaces, level design, gameplay mechanics, and interactive systems. In my creative work, I aim to build original experiences by combining technical problem-solving with artistic storytelling. Collaboration is also an important part of my process because I enjoy working with other creatives, sharing ideas, and learning from different perspectives.

Skills

🎮 Game Development

Unity Unreal Engine 5 Blender Game Design Level Design Gameplay Programming Playtesting

💻 Programming

C# Java Python C OOP Data Structures Algorithms

🌐 Web Development

HTML CSS JavaScript PHP Git

Projects

Operation: Melodica screenshot

🏆 Award Winner

Operation: Melodica

Award-winning Unity game that combines music, action, and level design.

Unity C# Game Design
Final Gamble screenshot

Final Gamble

A narrative-driven horror experience built in Unreal Engine 5.

Unreal Engine 5 C++ Blueprints
He'll Hunt screenshot

He'll Hunt

McGameJam 2026 Submission

Unity C#